Thursday, August 29, 2013
Here's another character designed by Jim that just jumped off the page when I started writing up the backgrounds and stories for "Into the Void". The visual style just suggested such a rich history and ripe storytelling options.
MDK was created to dominate any battlefield through superior firepower. Only one of the MDK 3030 series ever rolled off the production lines at SuperBattleTech, Inc. That wasn't the intention, but immediately after his microporcessors powered on, MDK 3030 utterly obliterated the manufacturing facility along with every security battle bot in a 7.5 mile radius.
Fueled by both a nuclear reactor and a white hot robotic desire to smash, MDK menaced the outer planets of the Reiser system for three months until an full compliment of 10,000 army bots could be gathered for an all-out assault on the rogue bot. Nearly the entire planet was scorched in the battle, but MDK's rampage was finally stopped on Domidro.
And, of course, that's exactly where Speedy and Toad found their "super-cool" space droid. Domidro had been "off-limits" for centuries after the battle. It was so long, in fact, that no one knew why the planet was quarantined. Which is why Speedy just had to take his ship down to the planet to investigate.
When they found MDK, his central processing system was burned out, which was surprisingly easy to fix. Speedy simply repurposed the processors from his favorite robotic toy bunny, including the ears, and - voila - almost as good as new.
MDK doesn't speak, as such, but he is now a loyal security chief for the Infinite Salamander. His newly-minted dual processing system is a source of great internal conflict as the cuddle routines clash against the murder routines that still course through his digital brain. However, his menagerie of pet bunnies helps him keep it all in check.
I can't wait until you see him in action.
Saturday, August 17, 2013
|His eyes say "No!", but his counter-programmed voice says, "Hey! What an Unspectacular Idea, Captain!"|
This is Wonk.
Wonk makes me laugh.
Wonk was the very last character I was introduced to in the “Into the Void” universe. When Jim sent me the link to his old web series, this robot barely registered, but Jim loved him. After several meetings where I conveniently “forgot” to weave Wonk into the story arc, Jim talked to me about the character and his importance to the series.
And now that I get it, our story wouldn’t be complete without our metal pal, Wonk.
Wonk is a know-it-all and a worrywart. His internal processors are hyperlinked to the DUKK (Database Universal of Known Knowledge). Hurtling into the void with the crew of the Infinite Salamander, Wonk is the sole member of the crew able to instantly process the exact level of danger and odds of survival in each situation. It’s no wonder that the day-to-day adventures make him a bit nervous.
And, while Han Solo may bark out quips like, “Never tell me the odds”, Speedball tends to be a bit more hands-on as a tinkerer.
So, when Toad and Speedy first found, rebuilt, and activated Wonk, Speedy dubbed the ‘bot, “A bit of a wet blanket”. They shut him down and made a few adjustments. First, Wonk’s numerical functions were bypassed. Numbers are invisible to Wonk. That certainly has a lot of downsides, but it does stop him from quoting odds to the captain.
In addition, he his personality was completely overhauled. Wonk can only speak in a super-cheerful and optimistic manner. So, even when there’s bad news, hey, it sounds like fun.
I hope when you read the first story arc, you’ll get to love this guy as much as I do.
- - Joe
Monday, August 12, 2013
|Captain Speedball, ready for action!|
Here's another character sketch of your Captain.
When I posted Captain Speedball's bio, we talked a lot about his optimism and "never-say-die" attitude. That doesn't mean Speedy's above dishing out some two-fisted justice when needed. And when the laser-bolts are flying, Speedball's the guy diving headlong into the fray.
You'll see a lot of action and adventure in the first issue of "Into the Void" along with the with the humor. I think this piece from Jim gives you all a great peek into what to expect from the title.
Tuesday, August 6, 2013
Crash and Dash are the engineers on board the Infinite Salamander. In fact, the ship would still be grounded if it weren't for the ingenuity of these two. Cobbling together two different technologies from the drives of two grounded warships, "The Soul of Darkness" and "The Empress' Universe", Crash and Dash invented the one-of-a-kind "Blink Drive" that allows the Infinite Salamander to travel farther and faster than ever speculated.
Working below decks most of the time, this pair stays out of the spotlight unless things are blowing up on board their vessel - which happens way more often than one would hope.
They are obsessed with three things: Cool technology, video games, and a data stream they have accessed from an alternate dimension called "YouTube".
When backed into a tough spot, Crash's IntelliDrill and Dash's AmpliWrench are put to good use in order to keep the voyages of the Infinite Salamander on course.